What happens when 500,000 humans battle one AI, in the world's first War for Art?
... we want to find out!
Aunt Hill is a free-to-play, massive-scale art experiment.
Millions of player actions across a vast 3D player-created city - paints a continuous ever-changing canvas.
Create and join groups to work together to leave your mark on the project, and work together to claim territory.
Work with other humans to either supress or support AI agents working autonomously on the project.
We want HUMAN ART to take precedence in a world which is quickly becoming consumed by low-quality AI "slop".
All generative AI models used in Aunt Hill are open-source models which can run on home hardware.
Minimal, optimized power usage.
No AI-generated assets.
Work on the canvas for money to trade property and rare player-created items.
Craft your home in the city and show off your achievements in-game as your territory expands.
Meaning everywhere! Search the city for clues to discover the deeper story at play ...
Players control all aspects of the game with a robust voting system.
Player created items, rewards, game modes, and more.
Leaderboards show which group's art is popular and which group needs to ... work on their art skills.
Constant in-game events broadcast via a massive jumbo-tron in the sky!
Player-chosen guest artists (visual and musical)
Frequent LTMs (and the popular ones will STAY)
When you want to take a break from the main canvas, spin up custom modes which range from creative to pvp!
Popular custom modes will result in permanent "spinoff worlds" which can live on!